Last Friday’s update gave us a look at all of the Ardent Champions that are going to be in the game, but often overlooked is the fact that there was also a whole bunch of art revealed for the Shin’hare. Some of this art we’ve seen before, some of it new, but what’s interesting is that the filenames of the pieces of art hint at new cards we haven’t seen yet. So, today we’re going indulge in some wild speculation on what these cards might be, based on nothing but a name and a picture! There’s also a competition with some boosters as a prize at the end, so be sure to read all the way through!
This first image was named DraconicAwe.jpg, and obviously shows a terrified Shin’hare in the shadow of a huge dragon. So, lets speculate as to what this card might do! First up, it doesn’t have to directly interact specifically with either Shin’hare or Dragons – these could simply be thematic elements for this particular piece of art. So, here we go!
Threshold: 1 Blood
Target troop permanently loses X attack, where X is equal to the number of Dragon Troop cards in your deck.
We’ve already seen cards that interact with your deck in this way, so I could see this being possible, and it fits quite well with one of the Dragon‘s we have seen so far. Plus, this effect matches up with the art we have quite nicely!
The Shin’hare Highborn is clearly an important fellow, sat in his cushy wagon being pulled along by two hapless little Shroomkins, and he clearly has some power too, his hands glowing with magical energy. Interestingly, the Shroomkin’s eyes are glowing the same colour as each hand – some kind of mind control effect? Some kind of magical motivation? Speculation, ho!
Threshold: 2 Wild
Troop – Shin’hare
Exhaust this card: each Shin’hare Troop under your control that attacks this turn will always damage the target Champion, even if they are blocked (blocking troop will not receive damage, but will attack target as normal.)
I really couldn’t say how likely this effect is, but I certainly find the idea of a Shin’hare powerful enough that he can force his troops to throw themselves at the target heedless of their own safety an interesting one, and the effect itself is quite unique amongst what we’ve seen so far. Onwards!
We’ve actually seen this piece of art before, but never in a context that suggested it might be art for a card. Interestingly, this hints at the possibility that all of the art we’ve seen so far is used on cards we’ve simply not seen yet. Anyway, this picture basically speaks for itself – an overwhelming army of Shin’hare. Now all we need is a card – Speculation Engine, Activate!
Threshold: 1 Wild
For every Shin’hare Troop you have in play that isn’t a Battle Hopper, create a Battle Hopper and put it into play.
This one is basically a riff on Runts of the Litter – if you have more than 3 non-Battle Hopper troops in play it works out better, otherwise Runts of the Litter is better for its cost. A potential variation on this could be to increase it’s cost to 4, and after the new Battle Hoppers have been created give all Battle Hoppers in play +1/+0 for a turn, but the version above seems purer somehow, so there it is!
A whole bunch of Shin’hare Ninjas! Based on the name of this one it seems much more likely to be an action rather than a troop to me, which is a shame as the idea of a Shin’hare Ninja is pretty cool (hopefully there’s already a card for that!) Anyway, Ninjas are both sneaky and deadly, so lets see what we come up with!
Threshold: 2 Blood
Deal X Damage to target Troop or Champion, where X is equal to the number of Underworld Troops you have in play.
Honestly this one might be a little over-powered, especially if you are playing a Shin’hare deck, which could cause the damage dealt by this to become pretty large very quickly, so if this was the effect, I suspect it would be PvE only. Still, I found the idea of a card whose effect changes based on the faction of the Troops you are using to be an interesting one, so I went with it!
So, those are the 4 new pieces of art that were named in such a way as to suggest that they could possibly be as-yet unseen cards! That’s the end of my speculation, but it’s time for you to engage in some speculation of your own! Pick one of the above 4 images, and try to come up with a card of your own that fits both the name and what’s going on in the image. Post your idea in a comment below, and my favourite will win 5 Booster Packs! Don’t feel the need to be bound by what I’ve written above, either. If you think that your card should be a Diamond, or that Underworld Malice is a troop after all, then by all means go for it!
So, a few rules and notes. Only one entry per person, please! If you post more than one, only your first entry will be counted. Make sure you enter a valid email address (and double check it!) as it’s the only way I’ll have to contact you if you win! The winner will get their Boosters once the beta has launched and the Kickstarter backers have received their rewards. This will remain open until the next official Hex update on Friday, so entries after that won’t be counted. That’s it! So, leave a comment with your card idea below, and maybe win some boosters! Good luck!